
idk how helpful it will be but it's worth a try. Quote:So now I'm googling around and I was reminded of THIS for SMD. Now I had absolutely no idea about that! Thank you! That's extremely helpful! Also, there are quite a few plugins for Blender, luckily. You gotta go to File, then User Preferences (or ctrl+alt+U) and it's basically a checklist from there (you gotta do this for plugins, too). Believe it or not Blender doesn't actually show all the import/export possibilities at first.

(01-07-2016, 03:18 AM)CosmicLoop Wrote: Okay, this MAY be a stupid/unhelpful answer, but I'll pitch in what I know. Idk i hope i helped at least a little bit, i'm feelin pretty tired/sneezy right now so sorry if my typing is kinda wonky Right now on me (besides Blender) I have 3D Coat and AccuTrans3D, tho I hear good things about Metasequoia. Again, idk how helpfulĪlso if you're like me you might end up using multiple programs to import/export things to have everything be just the way you like. I think I tried once quite some time ago, but knowing me I probably missed a big step lol. So now I'm googling around and I was reminded of THIS for SMD.

Okay, this MAY be a stupid/unhelpful answer, but I'll pitch in what I know.

How to use right in blender on mac how to#
I have a lot of new toys and I have no idea how to play with them yet. So how does one use filetypes like ".mtl", ".smd", ".rda", ".skp" and ".obj" in SFM or Blender? I know what to do with resources that I find on SFM-specific websites and the Steam Workshop, you usually just drag and dump the files into the usermod folder after unzipping them, but I have no clue how to use the files I found here at all. Now when I unzipped them and opened the folders like a kid on Christmas day, I found unfamiliar filetypes like ".mtl", ".smd", ".rda", ".skp", and ".obj" staring back at me. YES: I "tinkered with it", by trying to use Blender to open the files, but none of the files actually show up in the file browser window.īeing the impulsive and excited newbie to SFM, Blender, and making posters and short films, I went through the VG Model site as well as one or two others that I found, and downloaded a bunch of various models from different games like I was on a shopping spree. YES: I did read the website FAQ, unfortunately the answer was very vague, as in it covered everything by telling me to "google it" and of course that already didn't help as stated above.
How to use right in blender on mac mod#
YES: I have googled several things, but results kept turning up the same answer of how to import Garry's Mod models into SFM, or how to open files in general in Blender, and nothing was helpful. Now before my question, this is what I have done so far:
